- WHERE TO FIND A CYCLOPS ENGINE FRAGMENTS IN SUBNAUTICA MOD
- WHERE TO FIND A CYCLOPS ENGINE FRAGMENTS IN SUBNAUTICA DRIVER
- WHERE TO FIND A CYCLOPS ENGINE FRAGMENTS IN SUBNAUTICA MODS
To the extent you can keep your sim’s mood meter high or maxed, the faster your sim will earn LHPs automatically.
WHERE TO FIND A CYCLOPS ENGINE FRAGMENTS IN SUBNAUTICA DRIVER
I think a prime driver for accumulating LHPs is going to be mood.
WHERE TO FIND A CYCLOPS ENGINE FRAGMENTS IN SUBNAUTICA MODS
Mods allowed as long as they don’t favor one sim over the other. No money cheats (except to correct glitches and bugs) and you cannot use the freerealestate cheat to move your sims into a lot.Īll EP, SP, Store, and CC content allowed. Pursuing more than one lifetime happiness wish might make this (probably) long challenge more interesting. That’s normally not possible in the game, but it might make for an interesting strategy. I’m on the fence about allowing the use of NRaas MasterController to give your sim another lifetime happiness wish once the first has been fulfilled. Anything available in-game is OK.Īny combination of traits and lifetime happiness wish is acceptable. Potions, elixirs, life fruit, and rewards can all be used to extend the life of your sims, as long as both sims benefit equally. You don’t want one sim to have more time to earn points than the other.Īny lifespan can be used. You don’t have to bring them on the same trips, but that might be ideal. Travel as much as you want, but both sims must get equal travel time in the challenge. Of course, if you just want to play with one sim, go right ahead. I’m sure there are other strategies one could think of.įor these reasons I decided a race between sims would be ideal. Perhaps have a sim pursue only certain skills, or travel to WA destinations, or achieve ITF legacy statutes. Perhaps create a family oriented sim and indulge every “have a baby” wish. Then there are strategies about what your sims actually do to earn points. For the other sim I was thinking of not using any skill based traits at all but still have my sim pursue high value skill based wishes anyways. Perhaps it will be worth it to change all 5 traits of the sim periodically. Now, the Mid-Life Crisis LTR costs 20k points, but skill based wishes are usually worth more for sims who have the associated trait. Later I would change all those traits all at once with the Mid-Life Crisis LTR when I’ve exhausted all the high value wishes for that sim’s existing traits. (2) You can probably think of different strategies to use and playing with more sims allows you try out different strategies with each sim at the same time.įor example: I was thinking of creating one sim with 5 skill based traits and pursing the high value wishes associated with those traits.
WHERE TO FIND A CYCLOPS ENGINE FRAGMENTS IN SUBNAUTICA MOD
I like using the NRaas Dreamer mod and didn’t want to make a rule forbidding it. (2) I don’t have to come up with rules about mods and cheats. You should be able to play as you normally do. Why a race to 1,000,000 unused Lifetime happiness points? Two reasons: (1) Since the challenge is a race between two sims you can use any mods you want as long as they impact both sims equally. So, the goal is unused LHPs, one million (or 999,999 if the counter doesn’t go that high). In other words, I think having hard choices makes for a better challenge. Mid-Life Crisis might be worth it depending on the changes you make to the sim and your overall strategy. Perhaps Fast Learner would be worth it too. Steel Bladder and Hardly Hungry would give your sim more time to work on fulfilling wishes, for example. I think some would, over the long run, be helpful. If lifetime reward purchases don’t count towards the goal then you have to be quite choosy in which rewards to buy. Why unused LHPs? I thought putting this in the rules would make lifetime happiness rewards a strategic investment. Goal: Create 2 (or more) sims in CAS and race them against each other until one of them earns one million unused lifetime happiness points. Here are some ideas about rules and restrictions. He’s a family oriented sim with ~20 kids, 6 degrees, and was working towards his 80th novel when I stopped playing that save. I actually have a sim who’s earned over 1 million lifetime happiness points.
I don’t think it would be too difficult or grindy. This is an informal idea I’ve been contemplating for a while.